About Carlos Fernandez

Game and engine programmer specializing in Unreal Engine 5 and C++. I build production-ready gameplay systems — and the Crimson plugin suite is where that work lives. Previously lead programmer on the award-winning Green Reaper and a gameplay/engine programmer on Codename: TIARAS.

Technical Skills

C++

Expert

C#

Expert

Python

Intermediate

Unreal Engine 4 & 5

Expert

Unity

Expert

Game Design

Advanced

Visual Studio

Expert

Perforce & Git

Advanced

Algorithms

Advanced

Agile Development

Advanced

Featured Projects

Green Reaper

Green Reaper

Lead Programmer for a 22-person team. Developed a class-based ability system, dynamic enemy spawning with behavior trees, and implemented all UI/UMG elements. Winner of "Bellwether 2023".

Unreal Engine 4C++Gameplay Ability SystemAIUMG
View on Steam
Codename: TIARAS

Codename: TIARAS

Programmer for a 12-person team using a custom C++ engine. Implemented a robust input system, third-person character controller, and maintained the Dear IMGUI framework.

Custom EngineC++OpenGLInput SystemPhysics
View on Steam

Get In Touch

Let's work together

I'm currently available for opportunities in game development. With experience in Unreal Engine, Unity, and C++, I'm ready to contribute to your next project.